Irrational Games has started talking up Bioshock, the spiritual successor to System Shock 2. Gamespot has a preview of the game and I just may have to see how cheaply I can throw together a PC to be able to play this one when it comes out. System Shock 2 is still one of my favorite computer games ever. It was one of the creepiest games I've ever played.
Irrational Games originally conceived of its cult-classic hybrid game System Shock 2 as a "spiritual successor" to the original game. And Irrational's next game will, in turn, be a "spiritual successor" to System Shock 2. We're pleased to bring you the first official details on BioShock, a new game that will attempt to further the open-ended, emergent gameplay of the previous games by offering even more choices for players to creatively interact with the world around them and to solve the challenges that face them.
While System Shock 2 represented what Irrational general manager Ken Levine describes as "a convergence of technology and commercialism" (that game took place on a corporate-sponsored starship), BioShock will instead represent "a convergence of technology and biological life," or more specifically, genetics. It's important to note: BioShock is not a sequel to any of the System Shock games, nor does it have any official relation to those games. But like the previous games, this one will offer a horror-themed gameplay experience in which what you observe, and what happens to you, will be tempered by your own choices. "[At Irrational], we think emergence is the future," says Levine. [gamespot.com]
Btw, a request to the Mac gaming world. Please get in contact with these folks and do a Mac port of both System Shock 2 and Bioshock. Even though System Shock 2 is a few years old at this point, it's still such a kickass game that really does deserve a Mac port.